Compatibility
Tidal relies heavily on compute shaders and modern GPU-driven workflows. For stability and long-term support, development targets Unity 6 (LTS) and newer.
Non-LTS or legacy Unity versions are not supported. Future Unity versions may introduce breaking changes and are evaluated on a case-by-case basis.
Unity Version Compatibility
| Unity Version | Status |
|---|---|
| Unity 2021 and lower | Not Supported |
| Unity 2022 | Supported |
| Unity 2023 | Supported |
| Unity 6000.0.x | Supported |
| Unity 6000.1.x | Supported |
| Unity 6000.2.x | Supported |
| Unity 6000.3.x | Supported |
| Unity 6000.4.x | Beta |
| Unity 7.x | Likely supported via upgrade |
Render Pipeline Support
| Pipeline | Status |
|---|---|
| Universal Render Pipeline (URP) | Supported |
| High Definition Render Pipeline (HDRP) | Not Supported |
| Built-in Render Pipeline | Not Supported |
Platform Support
| Platform | Status |
|---|---|
| Windows (DX11 / DX12) | Supported |
| macOS (Metal) | Untested / Limited |
| iOS / Android | Possible (High-end devices) |
| VR | Untested |
| Consoles | Untested |
| WebGL | Not Supported |
Important:
Official support is only guaranteed for entries marked
Supported. Other configurations may work but are not tested.