Tidal URP

Demo Scenes

Tidal ships with multiple demo scenes designed to showcase different use cases, performance configurations, and feature sets. These scenes are the fastest way to explore Tidal’s capabilities.

Tip: All demo scenes are safe to modify. Duplicate them if you want to experiment.
Island Demo
Large-scale open ocean with shoreline foam, buoyant boats, and player controls. Press G to toggle boat control and explore buoyancy behavior.
Tsunami Demo
Extreme wave conditions with massive swells and two boats. Press G to control one of the boats and experience high-energy wave interaction.
Backrooms Demo
A confined indoor body of water inside a liminal space, showcasing how Tidal behaves in enclosed environments.
Night Park Demo
A nighttime scene highlighting emissive lighting and planar reflections for dramatic, high-contrast visuals.
Indoor Pool Demo
Four small pool surfaces sharing a single TidalCompute, demonstrating efficient multi-body setups with minimal overhead.
Mainland Demo
A large mainland surrounded by ocean, featuring a central lake. Demonstrates multiple water bodies sharing the same simulation.
Many Bodies Demo
Three adjacent Tidal bodies sharing a single TidalCompute, showing transitions between different surface materials.
Orthographic Demo
Demonstrates support for orthographic cameras using a top-down, isometric-style boat scene.
Performance Demo
A large-scale ocean configured for maximum performance, using reduced FFT resolution and disabled planar reflections.

Next