Installation
Vault Save System requires no scene setup and no prefabs. Import and start using it immediately.
Import from Package Manager
- Open Window ▸ Package Manager in Unity.
- Search for Vault Save System and click Install.
- Done — no additional setup is needed.
No Awake() initialization, no scene objects, no bootstrapping. Vault is ready to use the moment it's imported.
Save File Location
Save files are written to Application.persistentDataPath/Vault/.
Each named drawer becomes its own file in that folder.
Settings (Optional)
By default Vault uses sensible defaults — atomic writes enabled, no compression, no encryption. To change these, create a VaultSettings asset:
- In the Unity menu, choose Vault ▸ Create Settings.
- Place the generated asset in any
Resources/folder. - Name it exactly
VaultSettings.
See the Settings & Events page for a full property reference.