Luminance SSR

Installation & Quick Start #

  1. Import the package. All scripts and shaders live under Assets/Luminance/SSR/. On first import the Welcome window opens automatically (once per project).
  2. Open the welcome window any time via Window ▸ Luminance SSR ▸ Welcome.
  3. Run the checklist. Each red item has a Fix button, or press Fix All. This enables Render Graph, turns on Depth Texture for your URP assets, adds the SSR feature to every renderer, and assigns the shaders.
  4. Press Play. Reflective surfaces (high smoothness) now reflect the scene in screen space. Select your Universal Renderer Data asset and expand the Luminance SSR feature to tune the look.

Manual setup (optional)

If you'd rather wire it up by hand instead of using the welcome window:

  1. Select your Universal Renderer Data asset (the one referenced by your URP asset).
  2. Click Add Renderer Feature ▸ SSR Renderer Feature.
  3. The three shader fields (SSR, Copy Depth, Downsample) auto-populate; if any are empty, use the welcome window's SSR shaders assigned ▸ Fix.
  4. Enable Depth Texture on your URP asset and make sure Render Graph is on.

Materials No special shader is required. Luminance works with standard URP Lit materials - reflection strength follows each material's Smoothness, and tint follows Metallic. Raise a floor's smoothness toward 1.0 to see a strong reflection.