Luminance SSR

Setup Checklist & Validator #

The welcome window shows a live checklist. Each item is green when satisfied and red with a one-click Fix when not:

CheckWhat "Fix" does
URP render pipeline activeAssigns a URP asset found in your project, or opens Graphics settings.
Render Graph enabledTurns off Compatibility Mode.
Depth Texture enabledEnables Depth Texture on every URP asset missing it.
SSR feature on renderersAdds the feature to any renderer missing it.
SSR shaders assignedFills the shader fields via Shader.Find.

Background validator

A passive validator also watches your project and logs a single, grouped console error if the setup breaks - after a recompile, on project changes, or when entering Play mode. It is throttled and de-duplicated, so the same problem never spams the console, and it only reports in projects that actually use URP.

Scans are project-local All scans are restricted to your Assets/ folder, so Luminance never modifies renderers that live in read-only packages.